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10 Frames
1,1,2 causes Knockdown and wall splat
(*Last hit cannot be hit confirm delayed as previous versions)
1,2,2 gives standing frames, 3rd hit cancellable by ss
2,2 gives standing frames, 2nd hit cancellable by ss
12 Frames (please be reminded that Heihachi's 12frame punisher f+1+2 actually does more damage than his 13frame df+1,2 provided you followup correctly with QCF+2, use according to situation and own confidence level as it is also range dependent)
f+1+2 causes knockdown, followup with QCF+2 or df+1+2
df+4 safe mid poke
13 Frames (please be reminded that Heihachi's 12frame punisher f+1+2 actually does more damage than his 13frame df+1,2 provided you followup correctly with QCF+2, use according to situation and own confidence level as it is also range dependent)
df+1,2 wall stun
14 Frames
f,n~d~df+2 or EWGF follow up with juggle of choice (here on refered as EWGF)
14 frames is for perfect input
15 Frames
1+2 follow up cd+4,4,n,4, d+1 B!
Need Clarification on Frames
ff+2
b,f+2,1
QCF+2
b+4
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